Define the camera path before you generate.
A web tool for specifying camera movement precisely, so AI video results are repeatable instead of left to chance.
Camera movement in AI video is unpredictable.
Text prompts describe a camera move loosely, and every generation interprets them differently. For anyone who works with 3D visualization or motion graphics, that is the opposite of how a camera is normally directed.
Studio Shot Camera Director moves the decision upstream. You set the path first, then generate.
One canonical description of the shot.
Camera data never passes through an LLM for interpretation. The same input always produces the same output.
Shot and plan views
See the frame and the camera position from above, side by side.
Spherical controls
Place the camera with spherical coordinates instead of guessing.
Keyframe timeline
Describe how the camera moves over time, keyframe by keyframe.
Four outputs from the same camera data.
Full prompt
A complete English prompt describing the shot.
Compact prompt
A shorter version for tools with tight limits.
ShotSchema JSON
A structured, versioned description other tools can read.
MAXScript
The same camera path for 3ds Max, with Z-up conversion.
Built by a 3D practitioner.
I have worked in 3D visualization and motion graphics for about 12 years, mostly in retail, exhibition and stand design. This tool comes from running into the same problem in AI video again and again, and fixing it the way I would on a real set.